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AES Europe 2025
AES Europe 2025
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Studio recording techniques
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Thursday
, May 22
9:30am
CEST
Sound Synthesis 101: An Introduction To Sound Creation
C1
Krzysztof Kicior
10:45am
CEST
Sound Aesthetics for Impressive 3D Audio Productions
C4
Lasse Nipkow
11:45am
CEST
How Does It Sound Now? The Evolution of Audio
C3
Gary Gottlieb
5:15pm
CEST
High Pass everything! or not?
C3
Cesar Lamschtein
Friday
, May 23
3:15pm
CEST
ECHO Project - Immersive Microphone Array Techniques for Orchestral Recording
C4
Mark Willsher • Hyunkook Lee • Katarzyna Sochaczewska • Morten Lindberg
Saturday
, May 24
11:45am
CEST
The Next Generation of Immersive Capture and Reproduction: Sessions from McGill University’s Virtual Acoustic Laboratory
C4
Kathleen Zhang • Mihai-Vlad Baran • Aybar Aydin • Michail Oikonomidis • Mathew Vallejo • Jack Kelly • Richard King • Wieslaw Woszczyk
12:30pm
CEST
What was it about the Dolby Noise Reduction System that made it successful?
C3
Jamie Angus-Whiteoak
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May 22
-
24, 2025
Thursday
, May 22
Friday
, May 23
Saturday
, May 24
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ATM Studio
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C1
C1/2
C2
C3
C4
Hall F
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Acoustic Transducers & Measurements
Acoustics
Acoustics of large performance or rehearsal spaces
Acoustics of smaller rooms
Acoustics of smaller rooms Room acoustic solutions and materials
Acoustics & Sig. Processing
AI
AI & Machine Audition
Analysis and synthesis of sound
Archiving and restoration
Audio and music information retrieval
Audio Applications
Audio coding and compression
Audio effects
Audio Effects & Signal Processing
Audio for mobile and handheld devices
Audio for virtual/augmented reality environments
Audio formats
Audio in Education
Audio perception
Audio quality
Auditory display and sonification
Automotive Audio
Automotive Audio & Perception
Digital broadcasting
Electronic dance music
Electronic instrument design & applications
Evaluation of spatial audio
Forensic audio
Game Audio
Generative AI for speech and audio
Hearing Loss Protection and Enhancement
High resolution audio
Hip-Hop/R&B
Impact of room acoustics on immersive audio
Instrumentation and measurement
Interaction of transducers and the room
Interactive sound
Listening tests and evaluation
Live event and stage audio
Loudspeakers and headphones
Machine Audition
Microphones converters and amplifiers
Microphones converters and amplifiers Mixing remixing and mastering
Mixing remixing and mastering
Multichannel and spatial audio
Music and speech signal processing
Musical instrument design
Networked Internet and remote audio
New audio interfaces
Perception & Listening Tests
Protocols and data formats
Psychoacoustics
Room acoustics and perception
Sound design and reinforcement
Sound design/acoustic simulation of immersive audio environments
Spatial Audio
Spatial audio applications
Speech intelligibility
Studio recording techniques
Transducers & Measurements
Wireless and wearable audio
Presentation Type
Paper Presentation
Poster Presentation
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Rémi Audfray
Brad McCoy
Jamie Angus-Whiteoak
Kimio Hamasaki
DP
Daniele Ponteggia
David Rodriguez Monter
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Dates
Thursday
, May 22
Friday
, May 23
Saturday
, May 24
Venue
C1
C1/2
C2
C3
C4
Hall F
Session Type
Acoustic Transducers & Measurements
Acoustics
Acoustics of large performance or rehearsal spaces
Acoustics of smaller rooms
Acoustics of smaller rooms Room acoustic solutions and materials
Acoustics & Sig. Processing
AI
AI & Machine Audition
Analysis and synthesis of sound
Archiving and restoration
Audio and music information retrieval
Audio Applications
Audio coding and compression
Audio effects
Audio Effects & Signal Processing
Audio for mobile and handheld devices
Audio for virtual/augmented reality environments
Audio formats
Audio in Education
Audio perception
Audio quality
Auditory display and sonification
Automotive Audio
Automotive Audio & Perception
Digital broadcasting
Electronic dance music
Electronic instrument design & applications
Evaluation of spatial audio
Forensic audio
Game Audio
Generative AI for speech and audio
Hearing Loss Protection and Enhancement
High resolution audio
Hip-Hop/R&B
Impact of room acoustics on immersive audio
Instrumentation and measurement
Interaction of transducers and the room
Interactive sound
Listening tests and evaluation
Live event and stage audio
Loudspeakers and headphones
Machine Audition
Microphones converters and amplifiers
Microphones converters and amplifiers Mixing remixing and mastering
Mixing remixing and mastering
Multichannel and spatial audio
Music and speech signal processing
Musical instrument design
Networked Internet and remote audio
New audio interfaces
Perception & Listening Tests
Protocols and data formats
Psychoacoustics
Room acoustics and perception
Sound design and reinforcement
Sound design/acoustic simulation of immersive audio environments
Spatial Audio
Spatial audio applications
Speech intelligibility
Studio recording techniques
Transducers & Measurements
Wireless and wearable audio
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Presentation Type
Paper Presentation
Poster Presentation
Workshop
Popular