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AES Europe 2025
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Thursday
, May 22
C1
9:30am •
Sound Synthesis 101: An Introduction To Sound Creation
11:25am •
Don't run! It's just a synthesizer
C1/2
2:30pm •
Tutorial: Capturing Your Prosumers
C2
9:30am •
Correlation between middle and top layer loudspeaker signals and the listening range in 3D audio reproduction
9:50am •
Plane wave creation in non-spherical loudspeaker arrays using radius formulation by the Lamé function
10:10am •
Recursive solution to the Broadband Acoustic Contrast Control with Pressure Matching algorithm
10:30am •
GSound-SIR: A Spatial Impulse Response Ray-Tracing and High-order Ambisonic Auralization Python Toolkit
11:00am •
Ambisonic Spatial Decomposition Method with salient / diffuse separation
11:20am •
Towards a standard listener-independent HRTF to facilitate long-term adaptation
11:50am •
Real-Time Auralization Pipeline for First-Person Vocal Interaction in Audio-Visual Virtual Environments
12:10pm •
On the Design of Binaural Rendering Library for IAMF Immersive Audio Container
4:00pm •
Key Technology Briefings
C3
9:00am •
The Advance of UWB for High Quality and Low Latency audio
10:15am •
Logarithmic frequency resolution filter design with applications to loudspeaker and room equalization
11:45am •
How Does It Sound Now? The Evolution of Audio
2:30pm •
The Ins and Outs of Microphones
4:00pm •
Student Recording Competition 1
5:15pm •
High Pass everything! or not?
C4
9:00am •
Erato recordings (title TBC)
10:45am •
Sound Aesthetics for Impressive 3D Audio Productions
12:00pm •
Advanced Spatial Recording Techniques for Chamber Orthodox-Choir Music in Monumental Acoustics
4:00pm •
Objects and Layers: Creating a Sense of Depth in Atmos recordings
4:30pm •
The Records of Gaitan: Restoring the long silenced voice of an important political figure in Colombian History.
5:00pm •
Getting the most out of your immersive production
Hall F
9:00am •
Free Online Course “Spatial Audio - Practical Master Guide”
10:00am •
Real-Time Performer Switching in Chamber Music
10:00am •
The benefits, tradeoffs, economics and tradeoffs of standard and proprietary digital audio networks in DSP systems
10:00am •
Hearing History: The Role of Acoustic Simulation in the Digital Reconstruction of the Wołpa Synagogue
10:00am •
The Sound Map of Białystok − From monophonic to immersive audio repository of urban soundscapes
11:45am •
Best practices for wireless audio in live production
2:30pm •
An in-situ perceptual evaluation of spatial audio in an automotive environment
2:30pm •
Perceptual Evaluation in varying Levels of Acoustic Detail in Multimodal Virtual Reality
2:30pm •
Comparing Artificially Created Acoustic Environments to Real Space Responses: Integrating Objective Metrics and Subjective Perceptual Listening Tests
2:30pm •
Dynamic Diffuse Signal Processing (DiSP) as a Method of Decorrelating Early Reflections In Automobile Audio Systems
2:45pm •
Students Welcome
3:45pm •
Caudio Sponsored Session
4:30pm •
Automated soundstage tuning in cars
5:00pm •
Polish Audio Manufacturers TBC
6:00pm •
Heyser Lecture
Friday
, May 23
C1
10:40am •
Testing Auditory Illusions in Augmented Reality: Plausibility, Transfer-Plausibility and Authenticity
11:00am •
Perceptual Evaluation of a Mix Presentation for Immersive Audio with IAMF
11:20am •
Evaluation of auditory distance perception in reflective sound field by static and dynamic virtual auditory display
11:40am •
Subjective evaluation of immersive microphone arrays for drums
12:00pm •
Key Technology Briefings 2
1:30pm •
Discrimination of vowel-like timbre quality: A case of categorical perception?
1:50pm •
Speech intelligibility in noise: A comparative study of musicians, audio-engineers, and non-musicians
2:10pm •
Exploring stimulus spacing bias in MUSHRA listening tests using labeled and unlabeled graphic scales
2:30pm •
Investigating Listeners’ Emotional and Physiological Responses to Varying Apparent Width and Horizontal Position of a Single Sound Source
2:50pm •
A study on reverberation in a virtual acoustic setting using the Lexicon 960L Reverb Processor
3:00pm •
Analysis and Model of Temporal Sound Attributes from Recorded Audio
3:10pm •
Detection of spectral component asynchrony: Applying psychoacoustic research to transient phenomena in music
3:20pm •
Honeybee sound generation using Machine learning techniques
3:40pm •
Moving Sound Source Localization and Tracking based on Envelope Estimation for Unknown Number of Sources
4:00pm •
Room Geometry Inference Using Localization of the Sound Source and Its Early Reflections
4:40pm •
Comparing Human and Machine Ensemble Width Estimation in Binaural Music Recordings under Simulated Anechoic Conditions
5:00pm •
Data-driven estimation of traditional frame drum construction specifications
5:15pm •
Key Technology Briefings 3
5:20pm •
Automatic generation of music captions
C1/2
9:15am •
Generative AI in Audio Education: Process-Centred Teaching for a Product-Centred World
9:35am •
A Collaborative and Reflective Framework for Redesigning Music Technology Degree Programmes
9:55am •
Acoustic Sovereignties: Resounding Indigenous Knowledge in Sound-Based Research
C2
9:15am •
Investigating Individual, Loudness-Dependent Equalization Preferences in Different Driving Sound Conditions
9:35am •
Subjective test of loudspeaker virtualization
9:55am •
Objective measurements for basic sound quality and special audio features in cars
10:40am •
Acoustic Objects: bridging immersive audio creation and distribution systems
11:00am •
Immersive Music Production Workflows: An Ethnographic Study of Current Practices
11:20am •
Perceived Quality of Binaural Rendering From Baffled Microphone Arrays Evaluated Without an Explicit Reference, Part 2
11:40am •
Spherical harmonic beamforming based Ambisonics encoding and upscaling method for smartphone microphone array
12:15pm •
The Future Of Spatial Audio For Consumers
1:30pm •
On the effect of photogrammetric reconstruction and pinna deformation methods on individual head-related transfer functions
1:50pm •
Mesh2PPM - Automatic Parametrization of the BezierPPM: Entire Pinna
2:10pm •
Towards a Headphone Target Curve for Spatial Audio
2:30pm •
Sound Source Directivity Estimation in Spherical Fourier Domain from Sparse Measurements
2:50pm •
Perceptual evaluation of professional point and line sources for immersive audio applications
3:45pm •
A Curvilinear Transfer Function for Wide Dynamic Range Compression With Expansion
4:05pm •
Tiresias - An Open-Source Hearing Aid Development Board
C3
9:00am •
Binaural Audio Reproduction Using Loudspeaker Array Beamforming
10:30am •
Use of Headphones in Audio Monitoring
12:00pm •
Student Recording Competition 2
1:00pm •
Student Recording Competition 3
2:15pm •
Storytelling in Audio Augmented Reality
4:00pm •
Beyond Stereo: Using Binaural Audio to Bridge Legacy and Modern Sound Systems
C4
9:00am •
Theoretical, Aesthetic, and Musical Review of Microphone Techniques for Immersive Sound Recording
10:15am •
Immersive Music Production - Stereo plus effects is not enough!
12:00pm •
The Future of Immersive Audio: Expanding Beyond Music and Film
1:15pm •
Immersive Listening
3:15pm •
ECHO Project - Immersive Microphone Array Techniques for Orchestral Recording
5:00pm •
Exploring Temporal Properties of Closely Delayed Signals in Immersive Music Production: Psychoacoustic and Spatial Perception Considerations
Hall F
9:00am •
How to create and use audio for accessible video games?
9:30am •
Education & Career Fair
10:15am •
Fast facts on room acoustics
12:00pm •
Acoustic analysis on ancient stadia: from Circus Maximum of Rome to Hippodrome of Constantinople
12:00pm •
Adaptive Room Acoustics Optimisation Using Virtual Microphone Techniques
12:00pm •
Analysis of the Sound Pressure Level Distribution in the Low-Frequency Range Below the First Modal Frequency in Small Room Acoustics
12:00pm •
Instantaneous Low-frequency Energetic Analysis for Detection of Standing Waves
12:00pm •
Diffuse Signal Processing (DiSP) as a Method of Decorelating a Stereo Mix to Increase Mono Compatibility
1:45pm •
G.A.D.A.: Guitar Audio Dataset for AI - An Open-Source Multi-Class Guitar Corpus
1:45pm •
Exploring the Process of Interconnected Procedurally Generated Visual and Audial Content
1:45pm •
An audio quality metrics toolbox for media assets management, content exchange, and dataset alignment
1:45pm •
A Testbed for Detecting DeepFake Audio
1:45pm •
Application for Binaural Audio Plays: Development of Auditory Perception and Spatial Orientation
4:00pm •
Visualization of the spatial behavior between channels in surround program
4:00pm •
Binamix - A Python Library for Generating Binaural Audio Datasets
4:00pm •
Subjective Evaluation on Three-dimensional VBAP and Ambisonics in an Immersive Concert Setting
4:00pm •
Performance Estimation Method for 3D Microphone Array based on the Modified Steering Vector in Spherical Harmonic Domain
4:00pm •
Reconstructing Sound Fields with Physics-Informed Neural Networks: Applications in Real-World Acoustic Environments
4:00pm •
Neural 3D Audio Renderer for acoustic digital twin creation
4:00pm •
Recording and post-production of Dietrich Buxtehude baroque cantatas in stereo and Dolby Atmos using experimental 3D microphone array.
4:30pm •
Ask Us Anything About Starting Your Career
Saturday
, May 24
C1
9:00am •
Strategies for Obtaining True Quasi-Anechoic Loudspeaker Response Measurements
9:20am •
IMPro -- Method for Integrated Microphone Pressure Frequency Response Measurement Using a Probe Microphone
9:40am •
Non-invasive sound field sensing in enclosures using acousto-optics
10:00am •
The Search for a Universal Microphone
10:40am •
Immersive recordings in virtual acoustics: differences and similarities between a concert hall and its virtual counterpart
11:00am •
Analysis of the acoustic impulse response of an auditorium
11:20am •
Sparsity-based analysis of sound field diffuseness in rooms
11:40am •
Evaluating room acoustic parameters using ambisonic technology: a case study of a medium-sized recording studio
1:30pm •
Key Technology Briefing 5
C1/2
12:15pm •
Workshop: How to Build a World-Class Brand in 24 Hours
C2
9:00am •
A new one-third-octave-band noise criteria
9:20am •
Mixed-Phase Equalization of Slot-loaded Impulse Responses
9:40am •
Analog Pseudo Leslie Effect with High Grade of Repeatability
10:00am •
Computational Complexity Analysis of the K-Method for Nonlinear Circuit Modeling
10:40am •
A simplified RLS algorithm for adaptive Kautz filters
11:00am •
An Artificial Reverberator Informed by Room Geometry and Visual Appearance
11:20am •
Direct convolution of high-speed 1 bit signal and finite impulse response
11:40am •
Knowledge Distillation for Speech Denoising by Latent Representation Alignment with Cosine Distance
12:25pm •
Simulated Free-field Measurements
C3
9:00am •
Key Technology Briefing 4
10:45am •
Audio Post in the AI Future
12:30pm •
What was it about the Dolby Noise Reduction System that made it successful?
1:45pm •
A century of dynamic loudspeakers
C4
9:00am •
Creating and distributing immersive audio: from IRCAM Spat to Acoustic Objects
10:30am •
Student Recording Competition 4
11:45am •
The Next Generation of Immersive Capture and Reproduction: Sessions from McGill University’s Virtual Acoustic Laboratory
Hall F
9:00am •
Shape Optimization of Waveguides for Improving the Directivity of Soft Dome Tweeters
9:00am •
Extension of Reflection-Free Region for Loudspeaker Measurements
9:00am •
Material Characterization and Variability in Loudspeaker Membranes for Acoustic Modeling
9:00am •
Supervised Machine Learning for Quality Assurance in Loudspeakers: Time Distortion Analysis
9:00am •
Impact of Voice-Coil Temperature on Electroacoustic Parameters for Optimized Loudspeaker Enclosure Design in Small-Signal Response
9:00am •
Tutorial Workshop: The Gentle Art of Dithering
11:00am •
Students Project Expo
11:00am •
Loudness of movies for Broadcasting
1:45pm •
Be A Leader!
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May 22
-
24, 2025
Thursday
, May 22
Friday
, May 23
Saturday
, May 24
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C1
C1/2
C2
C3
C4
Hall F
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Acoustic Transducers & Measurements
Acoustics
Acoustics of large performance or rehearsal spaces
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Acoustics of smaller rooms Room acoustic solutions and materials
Acoustics & Sig. Processing
AI
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Analysis and synthesis of sound
Archiving and restoration
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Hearing Loss Protection and Enhancement
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Microphones converters and amplifiers
Microphones converters and amplifiers Mixing remixing and mastering
Mixing remixing and mastering
Multichannel and spatial audio
Music and speech signal processing
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Networked Internet and remote audio
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Rémi Audfray
Brad McCoy
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Dates
Thursday
, May 22
Friday
, May 23
Saturday
, May 24
Session Type
Acoustic Transducers & Measurements
Acoustics
Acoustics of large performance or rehearsal spaces
Acoustics of smaller rooms
Acoustics of smaller rooms Room acoustic solutions and materials
Acoustics & Sig. Processing
AI
AI & Machine Audition
Analysis and synthesis of sound
Archiving and restoration
Audio and music information retrieval
Audio Applications
Audio coding and compression
Audio effects
Audio Effects & Signal Processing
Audio for mobile and handheld devices
Audio for virtual/augmented reality environments
Audio formats
Audio in Education
Audio perception
Audio quality
Auditory display and sonification
Automotive Audio
Automotive Audio & Perception
Digital broadcasting
Electronic dance music
Electronic instrument design & applications
Evaluation of spatial audio
Forensic audio
Game Audio
Generative AI for speech and audio
Hearing Loss Protection and Enhancement
High resolution audio
Hip-Hop/R&B
Impact of room acoustics on immersive audio
Instrumentation and measurement
Interaction of transducers and the room
Interactive sound
Listening tests and evaluation
Live event and stage audio
Loudspeakers and headphones
Machine Audition
Microphones converters and amplifiers
Microphones converters and amplifiers Mixing remixing and mastering
Mixing remixing and mastering
Multichannel and spatial audio
Music and speech signal processing
Musical instrument design
Networked Internet and remote audio
New audio interfaces
Perception & Listening Tests
Protocols and data formats
Psychoacoustics
Room acoustics and perception
Sound design and reinforcement
Sound design/acoustic simulation of immersive audio environments
Spatial Audio
Spatial audio applications
Speech intelligibility
Studio recording techniques
Transducers & Measurements
Wireless and wearable audio
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Presentation Type
Paper Presentation
Poster Presentation
Workshop
Popular