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AES Europe 2025
AES Europe 2025
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AI & Machine Audition
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Friday
, May 23
3:00pm
CEST
Analysis and Model of Temporal Sound Attributes from Recorded Audio
C1
Georgios Moiragias • John Mourjopoulos
3:20pm
CEST
Honeybee sound generation using Machine learning techniques
C1
Piotr Książek • Urszula Libal
3:40pm
CEST
Moving Sound Source Localization and Tracking based on Envelope Estimation for Unknown Number of Sources
C1
Donghang Wu • Jiaqi Du • Xihong Wu • Tianshu Qu
4:00pm
CEST
Room Geometry Inference Using Localization of the Sound Source and Its Early Reflections
C1
Donghang Wu • Xihong Wu • Tianshu Qu
4:40pm
CEST
Comparing Human and Machine Ensemble Width Estimation in Binaural Music Recordings under Simulated Anechoic Conditions
C1
Paweł Antoniuk • Karol Wójcik • Slawomir Zielinski • Hyunkook Lee
5:00pm
CEST
Data-driven estimation of traditional frame drum construction specifications
C1
Nikolaos Vryzas • Vasileios Bountourakis • Antonis Pagonis
5:20pm
CEST
Automatic generation of music captions
C1
Mateusz Zieleziński • Ewa Łukasik
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May 22
-
24, 2025
Thursday
, May 22
Friday
, May 23
Saturday
, May 24
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C1
C1/2
C2
C3
C4
Hall F
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Acoustic Transducers & Measurements
Acoustics
Acoustics of large performance or rehearsal spaces
Acoustics of smaller rooms
Acoustics of smaller rooms Room acoustic solutions and materials
Acoustics & Sig. Processing
AI
AI & Machine Audition
Analysis and synthesis of sound
Archiving and restoration
Audio and music information retrieval
Audio Applications
Audio coding and compression
Audio effects
Audio Effects & Signal Processing
Audio for mobile and handheld devices
Audio for virtual/augmented reality environments
Audio formats
Audio in Education
Audio perception
Audio quality
Auditory display and sonification
Automotive Audio
Automotive Audio & Perception
Digital broadcasting
Electronic dance music
Electronic instrument design & applications
Evaluation of spatial audio
Forensic audio
Game Audio
Generative AI for speech and audio
Hearing Loss Protection and Enhancement
High resolution audio
Hip-Hop/R&B
Impact of room acoustics on immersive audio
Instrumentation and measurement
Interaction of transducers and the room
Interactive sound
Listening tests and evaluation
Live event and stage audio
Loudspeakers and headphones
Machine Audition
Microphones converters and amplifiers
Microphones converters and amplifiers Mixing remixing and mastering
Mixing remixing and mastering
Multichannel and spatial audio
Music and speech signal processing
Musical instrument design
Networked Internet and remote audio
New audio interfaces
Perception & Listening Tests
Protocols and data formats
Psychoacoustics
Room acoustics and perception
Sound design and reinforcement
Sound design/acoustic simulation of immersive audio environments
Spatial Audio
Spatial audio applications
Speech intelligibility
Studio recording techniques
Transducers & Measurements
Wireless and wearable audio
Presentation Type
Paper Presentation
Poster Presentation
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Rémi Audfray
Brad McCoy
Jamie Angus-Whiteoak
Kimio Hamasaki
DP
Daniele Ponteggia
David Rodriguez Monter
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Dates
Thursday
, May 22
Friday
, May 23
Saturday
, May 24
Venue
C1
C1/2
C2
C3
C4
Hall F
Session Type
Acoustic Transducers & Measurements
Acoustics
Acoustics of large performance or rehearsal spaces
Acoustics of smaller rooms
Acoustics of smaller rooms Room acoustic solutions and materials
Acoustics & Sig. Processing
AI
AI & Machine Audition
Analysis and synthesis of sound
Archiving and restoration
Audio and music information retrieval
Audio Applications
Audio coding and compression
Audio effects
Audio Effects & Signal Processing
Audio for mobile and handheld devices
Audio for virtual/augmented reality environments
Audio formats
Audio in Education
Audio perception
Audio quality
Auditory display and sonification
Automotive Audio
Automotive Audio & Perception
Digital broadcasting
Electronic dance music
Electronic instrument design & applications
Evaluation of spatial audio
Forensic audio
Game Audio
Generative AI for speech and audio
Hearing Loss Protection and Enhancement
High resolution audio
Hip-Hop/R&B
Impact of room acoustics on immersive audio
Instrumentation and measurement
Interaction of transducers and the room
Interactive sound
Listening tests and evaluation
Live event and stage audio
Loudspeakers and headphones
Machine Audition
Microphones converters and amplifiers
Microphones converters and amplifiers Mixing remixing and mastering
Mixing remixing and mastering
Multichannel and spatial audio
Music and speech signal processing
Musical instrument design
Networked Internet and remote audio
New audio interfaces
Perception & Listening Tests
Protocols and data formats
Psychoacoustics
Room acoustics and perception
Sound design and reinforcement
Sound design/acoustic simulation of immersive audio environments
Spatial Audio
Spatial audio applications
Speech intelligibility
Studio recording techniques
Transducers & Measurements
Wireless and wearable audio
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Presentation Type
Paper Presentation
Poster Presentation
Workshop
Popular