Sound Synthesis 101: An Introduction To Sound Creation 9:30am - 11:00am
Don't run! It's just a synthesizer 11:25am - 12:15pm
Tutorial: Capturing Your Prosumers 2:30pm - 3:30pm
Correlation betwee...
Plane wave creatio...
Recursive solution...
GSound-SIR: A Spat...
Ambisonic Spatial...
Towards a standard listener-inde... 11:20am - 11:50am
Real-Time Auraliza...
On the Design of B...
Key Technology Briefings 4:00pm - 6:00pm
The Advance of UWB for High Quality and Low Latency audio 9:00am - 10:00am
Logarithmic frequency resolution filter design with applications... 10:15am - 11:15am
How Does It Sound Now? The Evolution of Audio 11:45am - 12:45pm
The Ins and Outs of Microphones 2:30pm - 3:30pm
Student Recording Competition 1 4:00pm - 5:00pm
High Pass everything! or not? 5:15pm - 6:00pm
Erato recordings (title TBC) 9:00am - 10:00am
Sound Aesthetics for Impressive 3D Audio Productions 10:45am - 11:45am
Advanced Spatial Recording Techniques for Chambe...
Objects and Layers: Creating a Sense of Depth in...
The Records of Gaitan: Restoring the long silenced voice of an i... 4:30pm - 5:30pm
Getting the most out of your immersive production 5:00pm - 6:00pm
Free Online Course “Spatial Audio - Practical Master Guide” 9:00am - 10:00am
Hearing History: The Role of Acoustic Simulation in the Digital Reconstruction of the Wołpa Syna... 10:00am - 11:30am
Real-Time Performer Switching in Chamber Music 10:00am - 11:30am
The Sound Map of Białystok − From monophonic to immersive audio repository of urban soundscapes 10:00am - 11:30am
The benefits, tradeoffs, economics and tradeoffs of standard and proprietary digital audio netwo... 10:00am - 11:30am
Best practices for wireless audio in live production 11:45am - 12:45pm
Comparing Artificially Created Acoustic Environments to Real Space Responses: Integrating Objective Metrics and Subjective Perceptual Listening Tests 2:30pm - 5:00pm
Perceptual Evaluation in varying Levels of Acoustic Detail in Multimodal Virtual Reality 2:30pm - 5:00pm
An in-situ perceptual evaluation of spatial audio in an automotive environment 2:30pm - 5:00pm
Dynamic Diffuse Signal Processing (DiSP) as a Method of Decorrelating Early Reflections In Automobile Audio Systems 2:30pm - 5:00pm
Students Welcome 2:45pm - 3:30pm
Caudio Sponsored Session 3:45pm - 4:45pm
Automated soundstage tuning in cars 4:30pm - 7:00pm
Polish Audio Manufacturers TBC 5:00pm - 6:00pm
Heyser Lecture 6:00pm - 7:00pm
Testing Auditory I...
Perceptual Evaluat...
Evaluation of audi...
Subjective evaluat...
Key Technology Briefings 2 12:00pm - 1:15pm
Discrimination of...
Speech intelligibi...
Exploring stimulus...
Investigating List...
A study on reverbe...
Analysis and Model...
Detection of spect...
Honeybee sound gen...
Moving Sound Sourc...
Room Geometry Infe...
Comparing Human an...
Data-driven estima...
Key Technology Briefings 3 5:15pm - 6:00pm
Automatic generati...
Generative AI in A...
A Collaborative an...
Acoustic Sovereign...
Investigating Indi...
Subjective test of...
Objective measurem...
Acoustic Objects:...
Immersive Music Production Workflows: An Ethnographic Study of Current Practices 11:00am - 11:20pm
Perceived Quality...
Spherical harmonic...
The Future Of Spatial Audio For Consumers 12:15pm - 1:15pm
On the effect of p...
Mesh2PPM - Automat...
Towards a Headphon...
Sound Source Direc...
Perceptual evaluat...
A Curvilinear Tran...
Tiresias - An Open...
Binaural Audio Reproduction Using Loudspeaker Array Beamforming 9:00am - 10:15am
Use of Headphones in Audio Monitoring 10:30am - 11:30am
Student Recording Competition 2 12:00pm - 1:00pm
Student Recording Competition 3 1:00pm - 2:00pm
Storytelling in Audio Augmented Reality 2:15pm - 3:15pm
Beyond Stereo: Using Binaural Audio to Bridge Legacy and Modern Sound Systems 4:00pm - 5:30pm
Theoretical, Aesthetic, and Musical Review of Microphone Techniques for Immersive Sound Recordin... 9:00am - 10:30am
Immersive Music Production - Stereo plus effects is not enough! 10:15am - 11:15am
The Future of Immersive Audio: Expanding Beyond Music and Film 12:00pm - 1:00pm
Immersive Listening 1:15pm - 3:00pm
ECHO Project - Immersive Microphone Array Techniques for Orchestral Recording 3:15pm - 4:45pm
Exploring Temporal Properties of Closely Delayed Signals in Immersive Music Production: Psychoacoustic and Spatial Perception Considerations 23 5:00pm - 25 6:00pm
How to create and use audio for accessible video games? 9:00am - 10:00am
Education & Career Fair 9:30am - 11:30am
Fast facts on room acoustics 10:15am - 11:15am
Analysis of the Sound Pressure Level Distribution in the Low-Frequency Range Below the First Mod... 12:00pm - 1:30pm
Acoustic analysis on ancient stadia: from Circus Maximum of Rome to Hippodrome of Constantinople 12:00pm - 1:30pm
Adaptive Room Acoustics Optimisation Using Virtual Microphone Techniques 12:00pm - 1:30pm
Instantaneous Low-frequency Energetic Analysis for Detection of Standing Waves 12:00pm - 1:30pm
Diffuse Signal Processing (DiSP) as a Method of Decorelating a Stereo Mix to Increase Mono Compa... 12:00pm - 1:30pm
Application for Binaural Audio Plays: Development of Auditory Perception and Spatial Orientation 1:45pm - 3:45pm
Exploring the Process of Interconnected Procedurally Generated Visual and Audial Content 1:45pm - 3:45pm
G.A.D.A.: Guitar Audio Dataset for AI - An Open-Source Multi-Class Guitar Corpus 1:45pm - 3:45pm
An audio quality metrics toolbox for media assets management, content exchange, and dataset alignment 1:45pm - 3:45pm
A Testbed for Detecting DeepFake Audio 1:45pm - 3:45pm
Binamix - A Python Library for Generating Binaural Audio Datasets 4:00pm - 5:30pm
Visualization of the spatial behavior between channels in surround program 4:00pm - 5:30pm
Neural 3D Audio Renderer for acoustic digital twin creation 4:00pm - 5:30pm
Performance Estimation Method for 3D Microphone Array based on the Modified Steering Vector in S... 4:00pm - 5:30pm
Reconstructing Sound Fields with Physics-Informed Neural Networks: Applications in Real-World Ac... 4:00pm - 5:30pm
Recording and post-production of Dietrich Buxtehude baroque cantatas in stereo and Dolby Atmos u... 4:00pm - 5:30pm
Subjective Evaluation on Three-dimensional VBAP and Ambisonics in an Immersive Concert Setting 4:00pm - 5:30pm
Ask Us Anything About Starting Your Career 4:30pm - 6:00pm
Strategies for Obt...
IMPro -- Method fo...
Non-invasive sound...
The Search for a U...
Immersive recordin...
Analysis of the ac...
Sparsity-based ana...
Evaluating room ac...
Key Technology Briefing 5 1:30pm - 2:45pm
Workshop: How to Build a World-Class Brand in 24 Hours 12:15pm - 1:15pm
A new one-third-oc...
Mixed-Phase Equali...
Analog Pseudo Lesl...
Computational Comp...
A simplified RLS a...
An Artificial Reve...
Direct convolution of high-speed 1 bit signal and finite impulse response 11:20am - 11:40pm
Knowledge Distilla...
Simulated Free-field Measurements 12:25pm - 1:45pm
Key Technology Briefing 4 9:00am - 10:30am
Audio Post in the AI Future 10:45am - 12:15pm
What was it about the Dolby Noise Reduction System that made it... 12:30pm - 1:30pm
A century of dynamic loudspeakers 1:45pm - 2:24pm
Creating and distributing immersive audio: from IRCAM Spat to Ac... 9:00am - 10:00am
Student Recording Competition 4 10:30am - 11:30am
The Next Generation of Immersive Capture and Reproduction: Sessi... 11:45am - 12:45pm
Impact of Voice-Coil Temperature on Electroacoustic Parameters for Optimized Loudspeaker Enclosure Design in Sma... 9:00am - 10:45am
Extension of Reflection-Free Region for Loudspeaker Measurements 9:00am - 10:45am
Supervised Machine Learning for Quality Assurance in Loudspeakers: Time Distortion Analysis 9:00am - 10:45am
Material Characterization and Variability in Loudspeaker Membranes for Acoustic Modeling 9:00am - 10:45am
Tutorial Workshop: The Gentle Art of Dithering 9:00am - 10:45am
Shape Optimization of Waveguides for Improving the Directivity of Soft Dome Tweeters 9:00am - 10:45am
Loudness of movies for Broadcasting 11:00am - 12:00pm
Students Project Expo 11:00am - 1:00pm
Be A Leader! 1:45pm - 2:24pm
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